Arc System Works' BlazBlue has, much as their Guilty Gear before it, forcibly created a domain for itself in our minds. It exhibits another strange feature, something rare in a fighter, and something I've only seen in the Guilty Gears: I don't actually mind losing. Winning is exhilarating, to be certain. But I can fail without anguish, which means I am likely to play again, which means I am able to grow in skill, which has as its happy result an increased chance of victory in the future. It's a circuit I am delighted to travel.