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For Our Friends To The North

By Tycho – July 30, 2009

Because I'm on Popcap's mailing list (one of the few I tolerate, for reasons you will soon see) I had a chance to grab Bookworm Adventures 2 a little early.  That all happened here, so if you were a fan of the first one, maybe that will work for you?  Reviewing such a game is beyond worthless.  You either want to spell words or you don't, and if you do, a context where spelling is an act of almost barbaric aggression will appeal to you.

On Being A Language Foundry

By Tycho – July 29, 2009

My deepest fantasy is that, in my meanderings on this site, we will produce a piece of language that is useful to you.  Not a slogan; not a quip or a retort, though if we do happen to provide those I'm happy to be of service.  What I actually want to do is to create a useful linguistic tool that will improve your life, or has a life of its own, used over and over until the original source has been completely filed away. 

Omeganauts Will Be Selected Soooon

By Tycho – July 29, 2009

We will be choosing the Omeganauts on August 5th, from the pool of those who have registered to attend this year's show.  If you want to get "in the mix," as it were, then registering today is strongy advised.  Of course, even if you aren't chosen, you're still going to PAX.  There's really no way to lose.   

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Fabulous Prizes

By Tycho – July 29, 2009

Dante's Inferno makes less and less sense each time it bobs to the surface of games coverage. That shouldn't be construed as a review; I don't know anything about it. I'm just saying that whenever an asset does emerge, video, image, or interview, it falls instantly out of my head.

Escalation, Part Two

By Tycho – July 27, 2009

Having been delayed in our return flight multiple times, the last time I saw on the clock before I was overcome by sleep was 3:59 in the morning. I didn't recognize my room when I woke up in it. Then, I missed the last couple stairs and landed in a heap. I'm seriously wondering if I will be able to type without injury.

Escalation, Part One

By Tycho – July 24, 2009

Arc System Works' BlazBlue has, much as their Guilty Gear before it, forcibly created a domain for itself in our minds. It exhibits another strange feature, something rare in a fighter, and something I've only seen in the Guilty Gears: I don't actually mind losing. Winning is exhilarating, to be certain. But I can fail without anguish, which means I am likely to play again, which means I am able to grow in skill, which has as its happy result an increased chance of victory in the future. It's a circuit I am delighted to travel.

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In Case You Were Curious

By Tycho – July 22, 2009

"Ham Doctor" was just one entry in a horrifying list we made up to shock the future.  Here are the others, if you are so inclined:

Prefanity

By Tycho – July 22, 2009

Seeing an article about the naughty language policies on Xbox Live generated two corollary effects:

CTS Blanks

By Gabe – July 21, 2009

I just got word that we will also have about 20 "blank" CTS figures at Comic Con. These are just white, unpainted figures. If you'd like one of the blanks they will be $75 and I'll be happy to draw all over the thing for you.

CTS Figures

By Gabe – July 21, 2009

Good news! The CTS figures made it here this weekend, which means we'll have some of them down in San Diego. Comic Con will be the first place you'll be able to get these but they will be going up on the store soon. I think we'll have about 150 of them available down at the convention. I can't be certain obviously but I have a feeling that if you want one of these you should probably try and swing by within the first couple days of the show. 

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WELCOME TO RETAIL OBLIVION

By Tycho – July 20, 2009

I sometimes ask friends who work at Microsoft why it is that they can't just be happy with absolute dominion over the realm of personal computing. Why they must prowl and scrape, why there is snarling, why there is lurking under bushes and (most importantly) why there is a subsequent leaping out to grip customers and then drag them with their powerful jaws.

Interesting

By Tycho – July 17, 2009

A curious fact one can learn if you actually read the article you're sourcing:

The More Things Change

By Tycho – July 17, 2009

Battlefield 1942 is almost seven years old, if you can believe it. Obviously, the events depicted are much older - but we've been playing the Conquest gametype now since 2002.