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Au Lait S'il Vous Plait

By Tycho – May 12, 2010

Scott lives up here now, and not just lives up here but works up here, and when I say "up here" I don't mean the Greater Seattle Metro Area but specifically right down the hall. If he gets hungry, and I am hungry at the same time, we can go eat lunch. Maybe that seems like some normal shit, but the stats prior to this state of affairs placed us at about one lunch per decade.

Frostmourning

By Tycho – May 10, 2010

Only three panels? No beautiful colors by Steve Hamaker? No rad letters by Erica Greco? I suppose it will have to do. Strong topic, though. Like the content. Certainly, I can vouch for the writing.

A Boy Must Learn, Part Six

By Tycho – May 7, 2010

The last page of Lookouts: A Boy Must Learn is here. At least, for now. Next time in, sooner than later I hope, we'll deal with The Daughters.

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A Boy Must Learn, Part Five

By Tycho – May 5, 2010

Just two more pages of Lookouts to go, and here is the first of them. This is the fantasy equivalent of the bonus round, where all points are doubled, and the penalties for failure become progressively more grim.

PAX 10 Submissions Open

By Tycho – April 29, 2010

If you are rocking it in an indie style, and what you are doing is truly badical, we want very much to hear from you.  Every year we offer up free floorspace for ten developers, and there's no reason your game can't be in there. 

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A Boy Must Learn, Part One

By Tycho – April 26, 2010

While we were at PAX East, a time which is at once incomprehensibly ancient and yet concurrent with the now, we suggested to attendees that we would set ourselves to the task of creating more Lookouts. It wasn't pure fiction, because I wanted it to be true. Does that count?

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Ja, Das Ist Der PATV Einschluss

By Tycho – April 23, 2010

We'll have something set up soon that will automatically update you when this happens, but for now, we have a channel called PATV and there is a new episode of The 4th Panel based (partially) on the comic entitled "Purgatory."  

Games are art

By Gabe – April 21, 2010

I get mail every day asking us to weigh in on this Roger Ebert thing. It's really not worth getting worked up about in my opinion. Of course video games are art. They are nothing but art. They are art piled on top of more art.

Again With The Art Stuff

By Tycho – April 21, 2010

There are many, many replies to Roger Ebert's reeking ejaculate, from measured Judo-inspired reversals of momentum to primal shrieks which communicate rage in a harrowing, proto-linguistic state.  Thatgamecompany's Kellee Santiago chose to respond to him, which gave the whole thing a kind of symmetry, seeing as it was her TED speech that drove that wretched, ancient warlock into his original spasm.