The post at EBWorld, included verbatim in the strip, was so relentlessly on message that we concocted a paranoid theory that isn't really that paranoid or theoretical.
After seeing the many exquisite videos of Black - the "Matrix Trailer" in particular - there wasn't a lot of hand-wringing associated with our pre-order. Further induced by a playable demo given out for such orders, we returned to our Batcave equivalent to dig in and congratulate ourselves on our no doubt excellent purchase.
In our inimitable fashion, we have described to you in the past how the software they show in May at E3 is magically transmuted into the demo gamers play seven, eight, or nine months later on a coverdisc. It's a snapshot of the development cycle, tree rings or some shit, and there are sometimes very real differences between that demo and what percolates through the retail channel. You can see some things, already. There's an effect when the player reloads in the newest videos - your awareness of the gameworld is cropped down to the weapon itself - that here's no trace of here. One wonders what phase of the project this sample represents, because I can absolutely do without the game they're showing me here.
After seeing much better realized play spaces in action packed/meticulously prepared footage, the level, the gunplay, and the arsenal on offer really isn't anything to get excited about. I shot through walls and shit almost six years ago in Red Faction, so you're going to have to bring a little more than that. Are they thinking that we'll forget? I wonder if they have a level where you eat dots.
It's already a marketing triumph, with thair "gun porn" imagery having taken deep root in the gamer psyche. Based on this playable, they are simply raiding the tombs of the first person Genre Kings - wicker baskets hauled to the top of the shaft, brimming with dusty genre tropes.
After a couple nights of trying to get the new Chaos Theory co-op maps working on the 360 via emulator, I think it's time to hang it up. It crashes, reproducibly, at about sixty-five percent of the level load. It would be one thing if I could then go on to play sixty-five percent of the level, but it actually hard locks the console, forcing me to leave the couch and physically manipulate it like mankind was forced to do in the olden days. I've crafted a novel solution to the issue: I am going to play the game on the original Xbox, where I am told compatibility is almost assured. I wish that I had arrived at this plan sooner.
(CW)TB out.
and the night got deathly quiet
Book Signing
The new Book is still doing really well. It looks like we peaked at around 24 on the Amazon bestseller list. We were actually number one in humor there for a couple days as well. Anyway I wanted to remind you that we’ll be doing a book signing tomorrow night at the Comic Stop. Here are the details:
This Isn't What I Thought It Was
An open beta is typically a subset of the final product, but usually they will call a beta restricted to the multiplayer portion a "multiplayer test," as id Software did in times of legend. The Heroes of Might and Magic V beta is restricted to the multiplayer mode, is what I'm saying. Also, it utilizes Starforce copy protection. Fileplanet only has an exclusive on the demo for three days, after which it will be available anywhere - I learned all this (and more) from the Beta FAQ on the official boards. Sorta wish I'd known some of this stuff before.
(CW)TB
HOMMV Beta Now Out For Reals This Time
There's a link over at the main page, but that link only goes over here, to the exclusive Fileplanet promotion site. I've purchased subscriptions for lesser titles, but I think Kiko has an account. The official site says that the beta clocks in around 70 megs, which is true: but only if you multiply that number by ten. Eleven, actually.
(CW)TB
Galactic Civilizations 2
I think that even if a 4x galactic empire game weren't to your taste, you could still enjoy this article by Brad Wardell (or one of his pen names). Essentially it is him playing his own game, taking note of what the AI is doing, and while he makes his own moves to defeat it he is also taking into consideration what changes need to be made to improve the game as an opponent.
You can read the journals in general if his article made you curious about GalCiv. The one right before the current one about the mysterious process known as "profiling" was also a good read.
(CW)TB
Auto Assault Beta Thing
NCSoft decided to give us as many keys as we had readers who wanted to try it, so if a Mad Maxy sorta Car Wars MMO is up your alley you might want to give it a looksee. They do need an e-mail you can check to send out your key, but other than that the whole process is pretty straightforward.
(CW)TB
Eldritch Erotica
I don't know how much I can actually say about the inspiration for this strip. My guess would be very little.
The last Electronic Entertainment Expo foretold - as a wizened sage might - the rest of the year as far as the handhelds were concerned. You could see that Burnout and Virtua Tennis were, by and large, the whole of the PSP offering. I liked Gripshift, but I'm fairly certain that's not the majority view. You could also see a DS line-up that would come to seize me with a secular penitence - the online functionality began to coalesce there on the showfloor with Animal Crossing and Kart, strange stuff like Phoenix Wright was like "Hey," and there was a little golf game called True Swing Golf - no more than a tech demo, it looked like - that if watered and weeded with diligence could become one of the four or five games you carry with you everywhere.
That's not going to happen anytime soon.
I mean it. I thought I was looking at the gutted infrastructure of the thing before, and that's pretty much the delivered product. It is lackadaisical in execution, form, and function, as though no human hand had ever touched it, as though the code had spontaneously generated itself. The swing mechanic feels alright, and had the follow-through elsewhere been more uniform they might have been right to place their faith in it - but there is almost nothing here. The helpful indicators on-screen are so helpful that they virtually play the game for you. Usually I would criticize that, but here is a case where not playing the game provides a kind of soothing relief.
Four player golf off a single cartridge is nice, and the only thing I will laud without a vicious parenthetical attached somewhere. I've never actually leered at a cartridge before True Swing Golf. It may have seemed to an observer that I was merely displeased with the small square of grey plastic, but it was my secret hope that my rage could sear the label.
(CW)TB out.
make way for the s o v
Music CDs
We put CDs from a couple bands we like up on the store, right now that means Optimus Rhyme and MC Frontalot. Probably be a few more up there eventually.
(CW)TB
(Heroes Of Might And) Tragic
The open beta for HOMMV got pushed back it looks like, all despite the rituals performed and the auguries... Well, I guess you would augur those.
(CW)TB
The Book
Well ThinkGeek sold through more than 1000 of our books over night. That’s all they actually had so they are sold out for now. They have another 1000 on the way though and they are accepting orders for those. They will ship on Wednesday of next week from what I’m told. They’ve ordered even more from Dark Horse and it looks like that shipment will be available online around February 2nd.
The Partial Revolution
It's fun to imagine that we do not traverse the Land Of Isolated Phenomena, but are instead bending the wild wheat of trend country.
Dan "Shoe" Hsu's manifesto of sorts and his somewhat brutal interview with Peter Moore seem to be coming from a similar place: what he thinks the role of the gaming journalist is. Dan actually went in there and asked the sorts of questions you see every day online, in the indecorous language of the hardcore forum. I don't know if the industry is actually rigged up to handle this kind of interplay. Watch them spar over whether or not Peter Moore actually called for a re-review of Kameo. See the crazy setup they build that leads into the backwards compatibility concerns. You simply haven't read anything like this.
Absolute as the barrage is, it doesn't really penetrate the fortified enemy position. Moore is on message the entire time, and as the Corporate Vice President of Worldwide Retail Sales and Marketing for Microsoft's Home and Entertainment Division it's his job to create and project brand messages so I suppose he can be forgiven. It genuinely appears to be candor, until you hold it up to the light. I'd like to know the actual answer to a question like "what worries you about the PS3" without hearing about how he's growing marketshare or something. It is my assumption that he wants to grow marketshare.
He is in marketing.
The idea behind launching the 360 months before the competition was, of course, to stake out a claim. While that did happen, what has also taken place is that the entire burden of the next generation - the perception, the promise, etcetera - rests on those sports titles that developers could get ready for launch. I know people who only play Geometry Wars on their box, and they seem perfectly happy with this state of affairs. I've no urge to rouse them from that state.
The machine is going through a kind of adolescent period at the moment, a chain of events exacerbated by the rigors of next-gen content creation, and in two or three months none of this will matter. There's nothing to compare the Xbox 360 to, except hopes and wishes I guess, ideals to which physical objects have historically fallen short.
(CW)TB out.
'til she got her hooks in him
Why Not - Book Available Now
You can get it from our store, if you want. I think it turned out pretty good.
(CW)TB
Two Things.
We spoke at MIT last year and had a really good time. One of the guys there apparently recorded the entire talk and has gone through the trouble of transcribing the whole thing. We spoke for a couple hours and answered all kinds of questions. If that sounds like something you’d like to read, you should check out Brad’s site.
PAX 05 DVD
Savannah Heat
Brenna actually did find something on my computer, but the situation was not funny, and let me be frank with you and state that it was not sonnets. I wish she had found the poetry, because it's there as well, and slightly less incriminating. From age eighteen to twenty, I read nothing but E. E. Cummings as a rule. Well, E. E. Cummings and Dragonlance. Which I guess explains everything.
There is a lot happening at this chronojuncture, and I'm setting it down here just as much for myself as for anyone else.
Star Wars: Empires at War has a single player demo dropping today, supposedly a Gamespot exclusive, but they've had "exclusives" before that have been channeled to every corner of the globe without complaint. It's the first game from Petroglyph, a studio risen from the ashes of Westwood like a phoenix - look at the titles their team has worked on. RTS is not what I would call my genre of choice, but I'm intrigued with their ground/space combat, galactic empire metagame, and their use of the expanded universe.
You might already have seen the Korean intro for "City of Hero," whose divergences I found fascinating, but you might not have read about the custom heroes created for that region of the globe. There was a great catch over at 1up yesterday, where apparently the character creator - which I recently expressed was my game of choice - was made available for the Korean Launch, and all it takes to make it legible to English speakers is a precision strike to your registry's fourteenth vertebra.
Heroes of Might and Magic V is gearing up for an open beta beginning this Friday, an event whose pleasure signals overwhelm this unit. Essentially Heroes of Might and Magic plus Nival's ridiculous strategic chops and art department, it's an almost miraculous pairing. We have a project coming up for Might and Magic, not Heroes itself, and it's not really a "project" so much as it is a savage critique of the universe their new games take place in. But, still.
There was an Escapist article in the most recent issue about Child's Play, which was nice of them, but the last page also mentions this year's new thing - the Penny Arcade Scholarship. We're still trying to figure out what we can actually afford, but there you have it. I never went to college, which my cavalier hypehanation no doubt makes plain - and Gabe did go, but mostly to the Student Union Building where I am told they had a Tekken machine. I sometimes get people Transformers or flash memory for Christmas, things that I want, and I suppose this is the same thing.
Battlestar Galactica equals fuck yes. When I heard that not only did Cylons look like people now, but that they had done away with Muffit - the most enduring robear symbol of our age - I directed all further inquiries to the hand. I was wrong, wrong, a thousand times wrong. People have been wrong about things in the past, but their folly never endured so, tainting the line of man.
(CW)TB out.
i've been downhearted baby
Barnes Und Noble Signing
There is now another signing, another scrumptious signing at B&N. This is great, because I got a gift card for them like two years ago and I never used it. The information is as follows: