It was announced in January that Hellgate: London, the futuristic sequel to Diablo, would offer up some kind of hybrid pay model for its online experience. The word is out, now, and there isn't much consensus on whether their "Elite/Free Play" tiers represent a reasonable value. At this point, I don't know if we as potential consumers know enough about the base, boxed experience to discern if it's enough content. It seems like every post, now, we must discuss the transformation of gaming from product into service.
