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A Valid Line Of Inquiry

By Tycho – October 20, 2008

Golden Axe: Beast Rider isn't a good investment, on any axis of assessment.  Also, the title is ambiguous.

Spectromancer Is Now On Greenhouse

By Tycho – October 17, 2008

I've been playing the open beta of Spectromancer for months - even pre-release, it was a game that managed to find its way into any spare moments at the keyboard.  A game of wizardly battling (yes!), it combines tactical unit placement with judicious use of clever, wildly varied powers.  The strategic depth on display here is something I really urge you to investigate, and I'm honored to have it on Greenhouse.  It features a full single-player campaign in addition to hotseat, LAN, and online play.

Brutal Diplomacy

By Tycho – October 17, 2008

After hearing that some Best Buy stores were breaking the street date for LittleBigPlanet, we indulged in a fantasy that we would enter that infinite blue cube and secure one for ourselves. Calling the store, the young man on the other end informed us that, yes, they had like a hundred and fifty of the Goddamned things, and no, they weren't selling them.

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The Breaking Point

By Tycho – October 15, 2008

The costume here referenced is a real thing, and conversations about canon and apocrypha as they relate to children's garb generated the strip.  Without going into cloying, interminable detail, being a father is pretty fucking sweet.

The Deluge

By Tycho – October 13, 2008

Looking over the month's releases is an act that contains within it a densely-packed cluster of nightmare seeds. If you are willing to project forward even just to the Fourth of November, a not unreasonable assertion, the terror is only magnified further. Assuming you are agnostic in your platform ownership, the grisly scene is further amplified.  The particulars of this hellish, custom dreamscape largely depend on what you're into.

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The Great Divide

By Tycho – October 10, 2008

Review guides that arrive with a pre-release game aren't terribly uncommon. There's no guarantee who will end up with the packet at most places, and there's an attempt on the part of the publisher to inoculate itself from worst-case scenarios by including a picture of the game controller with every function mapped to it. They want to make sure the reviewer picks up the right thing, and doesn't attempt to play their game with a stapler or a snowglobe.

Fallout 3 comic

By Gabe – October 9, 2008

I just wanted to make a quick post and let you all know that our Fallout 3 comic wrapped up yesterday. You can now head over to the official site and read the entire storyline.

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Strange Attractors 2

By Gabe – October 6, 2008

This year at PAX we featured a hand full of really awesome independent games and we called it the PAX 10. We received a ton of entries and whittling them down to 10 was not an easy task. It was however a very fun task as it involved getting a bunch of our industry friends together in one room and playing games all day. We had a system set up so that you would "check out" a game, play it and then fill out a form that asked you to score it based on all kinds of different criteria. I played a lot of games that day obviously but one of my favorites was a game called Strange Attractors 2. It's hard to explain why it's so fun. Imagine a pinball table with a metal ball and you can manipulate the gravity of the various bumpers on the table to either attract or repel the ball. Even that's not a very good explanation. 

Behold!

By Tycho – October 6, 2008

We managed to get a LittleBigPlanet key, without the use of divination I might add, which is expressly forbidden in Deuteronomy 18:9-11. I should be clear: when I say that "we" managed to get a key, what I mean to say is that "Gabriel" got a key, which he clutched close like an evil ring, and then scuttled home to install.

two things

By Gabe – October 3, 2008

The demand for a print of Wednesday's comic minus the text was so great that we really had no choice but to deliver. You can find it right here.

This Is Why They Hate Us

By Tycho – October 3, 2008

In my mind, when you open a casket of Gamer Grub, a single white larva the size of a football throbs inside. Because they are purchased in these little silos, I assumed it was a beverage at first, which made the prospect of their Racing Wasabi flavor (Wasabi Soy Almonds and Peanuts, Wasabi Peas, Honey Mustard Sesame Sticks, etc.) a truly horrifying concept. But, no. They're just snacks, sprayed with supplements, and then foisted on an utterly disinterested populace. The press release suggests that the product is "Designed for hungry gamers who want to continue playing games while consuming snacks," something I could probably puzzle out on my own.