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The Proxy, Part One

By Tycho – July 18, 2012

If anyone is ever wondering how not to go crazy, I have a small piece of advice: don't launch a game and sell your house and write a book and move and go to San Diego Comic-Con and launch a Kickstarter within, like two weeks. I'm running up against the theoretical limits of what stressors pharmaceutical science can effectively shield me from.

Automata

By Gabe – July 17, 2012

Our Kickstarter is very close to hitting the "New Automata Comic" goal. I'm so excited for this project! Here's some new artwork I just finished of detectives Sam and Carl:

The PAX 10

By Tycho – July 16, 2012

The votes have been tallied, and Erika cracked out a slick page to display them. Lots of rad stuff in there, many of which you could try today, if you like.

Strip Search!

By Gabe – July 16, 2012

The Kickstarter is really going great, thank you to everyone who has pledged. We’ve revealed a bunch of new goals that I’m very excited about. If you take a look at what we’ve proposed you can see this isn’t just about an ad free Penny Arcade. This is about what we can do if we are freed from that model. We will be going into all these various projects in greater detail as the month goes on but right now I want to talk about Strip Search.

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Mahou Hime Ganbaru

By Tycho – July 16, 2012

I have survived; if there are any lingering effects vis a vis "the fucking plague" my body will (no doubt) make me aware of them soon. I need to go back and read my post from last year regarding the same show, and see if I found it as easy as this one. A five-day torrent of unrecognized and untreated social anxiety used to make the show a psychic cheese-grater, and each day there was less brain, until it had been processed completely. Such trips were also bookended with sky journeys which felt like dying in slow motion. It is difficult to imagine how a pill could resolve problems of this kind, but I didn't have to invent this pill; all I have to do is put it in my mouth.

Thank you for your support

By Gabe – July 13, 2012

Thanks to everyone who has come by the booth here at Comic Con. We will be there all day again today. We will also being doing a special Lookouts signing tonight after the show at the Cryptozoic store in the Gaslamp District. 

Exceptions

By Tycho – July 13, 2012

We're at San Diego, booph 1334, so on and so forth. But we are ALSO schlepping hot jpegs and flopping them right onto your plate. Among other fabulous toys, you might have heard that there is a toy prized above all others. Well, as professional thing-sayers, we have things to say about that.

Updated Kickstarter

By Gabe – July 12, 2012

We have updated the Kickstarter FAQ with answers to a lot of the questions we've been getting. We've also revealed a couple of the stretch goal projects. Something that might not have been clear is that when we say no advertising that also means no PA Presents. I love working on comics for publishers but we spend a huge chunk of time every year on stuff that isn't ours. Working on things like comics to promote games and pre-sell bonuses fill in all the cracks between our Mon, Wed, Fri strips. I've been honored to work with some of these properties but I'd love to devote that time to our own projects. I feel like we have all these cool worlds that we're neglecting because we just don't have the time. This KS would change all that.

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Penny Arcade Sells Out

By Gabe – July 10, 2012

About eleven years ago Penny Arcade was on the brink of collapse. We had recently recovered the rights to our own work after accidentally selling them to a shady internet aggregator. The good news was that we could keep making Penny Arcade but the bad news was we had quit our jobs and we were broke. We talked about giving up and begging for our jobs back but I convinced Tycho to try something first. The Wayback Machine has a couple priceless snapshots of the day we decided to ask you for donations. Going back and reading those posts today is really amazing. For almost two years we ran this website entirely on your generosity. You paid for our rent, food, video games and in return we made PA three times a week as well as a bunch of extra content. A lot has changed in eleven years. PA has fourteen employees now, we put on two massive conventions every year, we run a worldwide charity, we produce our own video games and web show. It’s a major operation now and running it off of donations again seems impossible. Or is it?

The Lesser Of Two Evils

By Tycho – July 9, 2012

We have many tales of San Diego Comic-Con adventure in store for you, through the week and maybe just past. I am completely fascinated with it this year for some reason, even though we've gone every year since 2000 and such enthusiasm should be all but burned out. I fully expect to synchronize with readers on a variety of topics, some of them thoroughly surprising. I also expect to take megadoses of vitamins A and C to counteract fully six days of exposure to those enervating halogen rods.

Comic Con

By Gabe – July 6, 2012

We will be at Comic Con is next week and I’ve got all the details for you.

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Outvoted

By Tycho – July 6, 2012

I'll talk about Theatrythm next week, when I can stop playing it long enough for the thoughts

San Diego Comic Con

By Gabe – July 5, 2012

We will be at Comic Con is next week and I’ve got all the details for you.

Lookouts Issue #1

By Gabe – July 4, 2012

The first issue of our ongoing Lookouts comic book is available today on Comixology! This book has been a long time in the making and I’m incredibly proud of the result. Cryptozoic has put together and incredible creative team and they really nailed the Lookouts style. Tycho and I worked very closely with everyone involved to make sure this book feels like Lookouts. If you’re a fan of our fantasy boy scouts I think you’re in for a real treat.

Ionosphere

By Tycho – July 4, 2012

Gabriel has been playing the newest Spider-Man, which - to hear him tell it - is actually a new Batman game, or something very much like it. He doesn't care at all! He doesn't think they're engaged in a barrel scraping operation, or that there's a paucity of inspiration at Beenox, or anything of the kind. He loves Batman: Arkham Whatever, and he simply thinks that all superhero games should be exactly like that. Essentially, he's arguing for the formulation of Batman a la Rocksteady as a kind of genre.