Here's the link if you want to tune in, which is an old person term that means "watch."

Here's the link if you want to tune in, which is an old person term that means "watch."
The word Snarf - by itself! - is enough to make me forget the trials and exhaustion of consciousness, if only for a little while. Today's comic is another installment of Real Conversation Theatre, where myself and my compatriot have and then subsequently immortalize the conversations that make Kara laugh when we're playing Destiny. Also: the new Strike is really short and it's hard not to call the new boss Maalox. So we call him Maalox, basically.
which is its actual name, and not Offworld Trading Colony like I kept saying before. In any case, I think I'm gonna try to set up a stream with OTC designer Soren Johnson, the spelling of whose name I just checked several times, where he can teach me (and maybe you) how to play a game whose genetics differ so substantially from the norm.
I'm not trying to be mean in any way, here. I played the Offworld Trading Company a bunch of times before I ever finished a game. I would start, building a couple things, and then stop. I skidded entirely off its hot, non-stick griddle. I need to be completely honest with you: I could not perceive the game.
As a post-PAX digestif, Alienation has nobly provided ample spent shell casings and gouts of ropey, gastrointestinal slime. Housemarque has been a reliable amusement spigot for some time, producing good flow, though my favorite game from them was probably Super Stardust HD which Kiko and I played obsessively until completion which is a feat I'm absurdly proud of for some reason. They like lots and lots of particles to happen, and I like that also.
It's possible that we just don't get Paragon; it's also possible there's nothing there to get. The aesthetic is so dry and clean that it's hard to find purchase on it. You slip off of it, and fly away.
The D&D game we played on Sunday was bonkers. We flipped the script so to speak and I took over the DM seat from Chris Perkins who played as Drizzt Do’Urden. I ran an hour long game and then handed the reigns to my friend Patrick Rothfuss who finished out the evening. We did all of this live on stage in front of a few thousand folks with another twenty thousand (at least) watching on Twitch.
Gabriel didn't need to subject me to grievous injury; I managed to lose while being ostensibly whole of mind and body.
Is only too terrifyingly real, and the teaser - its agent upon the Earth - can be found here.
I'm a little nervous about the Overwatch competition on Saturday, for all the reasons you would ordinarily be nervous and then a whole host of brand-new, custom fears borne of today's casual, civic surveillance ecosystem.
I feel like "DILF" as a slab of nomenclature is not hard to figure out, even if you've never heard it before. There's certain types of people you want to F; and I'm not gonna judge. Some of them start with D. Whatever. It's fine. You know, and maybe there are other Ds you don't want to F, and that's fine too. F only those Ds which are the most vaguely rugged in a kind of civilized, wholly untested way.
The number of watch related activities I’m participating in at PAX East this year is pretty ridiculous.
PAX East commences this week (!!!).
Got two for ya, here's Welcome to PAX: Panels...
We went on Vacation! And now we're back. But Penny Arcade always exists, and in precisely the correct amount. Penny Arcade cannot be created or destroyed.
My house is full of "incredibly advanced technology" which the term no longer applies to. I don't know if it is quite garbage yet, but it is - bare minimum - garbage adjacent. Some of it is, no doubt, adjacent to the garbage can.